New thesis 11106180013 07 05 20
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International Hellenic University (School of Science and Technology)
Strategic Product Design
Luan An
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- Chủ đề:
- Exploring "New Analogue" Design in Post-Digital Age
- Số trang:
- 113 trang
- Trường:
- International Hellenic University (School of Science and Technology)
- Chuyên ngành:
- Strategic Product Design
- Tác giả:
- Alan Mathewson
- Năm:
- 2020
Tóm tắt nội dung luận án
I.Exploring New Analogue Design in Post Digital Age
This master's thesis, titled "New Analogue – Design In The Post Digital Age" (thesis ID: 11106180013), delves into the intricate relationship between advancing digital technologies and the enduring value of traditional analogue experiences. The primary objective involved the conceptualization and development of a technological artefact. This scholarly work specifically aimed to reintroduce elements of the cherished analogue experience prevalent before widespread digital technology. Concurrently, the product needed to function seamlessly within the complexities of the post-digital era. The dissertation necessitated a comprehensive understanding of how digital technology profoundly impacts daily human life. It also sought to identify specific areas where individuals express a desire for increased human interaction and authentic contact. This research paper endeavors to define the characteristics of the post-digital world and articulate the essence of "New Analogue" within this evolving context. The document provides a robust framework for product design, meticulously balancing modern digital convenience with the nostalgic tangibility of the past. This unique identifier of a research topic offers invaluable insights into the future trajectory of product development, guiding innovation towards more human-centric solutions. The investigation spans various design approaches and technological evolutions, contributing significantly to academic understanding.
1.1. Core Thesis Objective Bridging Digital and Analogue
The central aim of this master's thesis involved creating a product that effectively bridges the gap between digital and analogue worlds. This academic paper explored how to develop an artefact imparting some of the analogue experience from pre-digital times. It also ensured the product was suitable for the post-digital age. The research necessitated a deep understanding of digital technology's daily impact. It focused on areas where more human interaction and contact are desired. This scholarly work represents a significant contribution to understanding design challenges in a digitally saturated environment. The unique identifier of this approach lies in its focus on human experience over pure technological advancement. This dissertation proposes practical solutions for balancing both worlds.
1.2. Foundational Research for Post Digital Design
The foundation of this master's thesis rests on extensive foundational research. It reviews design ideas that have emerged since the 20th century. The academic paper provides information on contrasting design approaches. An appendix details the growth of the electronics industry, from the transistor's invention to the current post-digital era. This comprehensive background is crucial for understanding the evolutionary context of design. The scholarly work highlights the continuous interplay between technological progress and design philosophy. This research paper sets the stage for developing innovative products that address contemporary needs. It provides a unique identifier of historical perspective for post-digital design.
1.3. Defining New Analogue in Contemporary Context
The concept of "New Analogue" is a cornerstone of this master's thesis. It explores integrating the richness of analogue experiences into modern, digitally-driven products. "New Analogue" does not reject digital technology but leverages it to enhance or reintroduce analogue qualities. This research paper defines the concept through theoretical exploration and practical application. It considers how to foster more tangible memories and meaningful interactions. The dissertation aims to inspire designs that offer a necessary counterbalance to purely digital interfaces. This unique identifier of a design philosophy prioritizes human connection and sensory engagement in product development.
II.Master s Thesis Research Strategic Product Design Insights
This comprehensive academic paper serves as a master's thesis, officially submitted for the prestigious degree of Master of Science (MSc) in Strategic Product Design. The rigorous program was undertaken at the esteemed International Hellenic University. The project benefited from the expert supervision of Professor Georgios Liamadis. The dissertation encapsulates the culmination of intensive studies focused on advanced strategic approaches to product development and innovation. This scholarly work stands as a testament to the university's commitment to nurturing innovative design solutions and fostering critical thinking among its students. The official thesis ID for this significant document is 11106180013, confirming its unique placement within the university's esteemed academic records. The entire research process meticulously adhered to the stringent academic standards and regulatory guidelines established by the institution. This master's thesis contributes substantially to the expanding body of knowledge within the specialized field of strategic product design, offering fresh perspectives and practical applications for future professionals. It highlights the fusion of theoretical understanding with practical, real-world design challenges, making it a valuable academic paper for reference.
2.1. MSc Program and Dissertation Focus
This master's thesis was submitted for an MSc in Strategic Product Design. The program was completed at the International Hellenic University. Professor Georgios Liamadis served as the supervisor. The dissertation represents a deep dive into strategic product development. This scholarly work aligns with the university's focus on innovative design. The thesis ID 11106180013 uniquely identifies this academic contribution. It adheres to all academic regulations, ensuring its integrity and scholarly value. This document is a core output of the master's program, showcasing advanced design research.
2.2. Product Design Thinking and Innovation Process
The research paper involved a significant transition from an engineering background to a product design perspective. The International Hellenic University course provided crucial tools for this shift. An understanding of the interfaces between art, design, and science was developed. This integration fosters true innovation. Engineering rigor, while essential, can sometimes limit creative expression. This project offered a refreshing and liberating approach to design challenges. The master's thesis demonstrates the application of design thinking principles. It showcases an innovation process prioritizing user experience and market strategy. This scholarly work illustrates the power of interdisciplinary approaches.
2.3. Author s Contribution to Scholarly Work
The scholarly work presented in this master's thesis is entirely original. All external sources used have been meticulously attributed, adhering to academic standards. The author, Alan Mathewson, declared the work as their own. This declaration aligns with regulations outlined in the Student’s Handbook. This dissertation signifies a substantial personal and academic achievement. It reflects dedicated research and creative effort. The document ID 11106180013 serves as a unique identifier for this particular contribution. This academic paper stands as a testament to the author's commitment to strategic product design excellence.
III.Innovative Product Concept Postcards from Cloud Design
A pivotal component of this master's thesis involves the meticulous proposal of a ground-breaking technological artefact. This innovative product concept centers around a highly portable inkjet printer. Its core functionality is to enable the creation and instant dispatch of personalized postcards. These postcards are specifically designed to vividly reflect individual experiences, thereby transforming ephemeral digital memories into tangible, cherished keepsakes. The device directly addresses a growing societal desire for more profound human interactions and authentic connections in our increasingly digital post-digital age. It offers a much-needed physical output in a world predominantly characterized by transient digital screens and fleeting online interactions. This highly innovative product concept is comprehensively detailed within the broader framework of this scholarly work. The research paper thoroughly elaborates upon the essential skills and strategic considerations required to seamlessly transition this compelling concept from its initial design phase into a viable, real-world product. This unique identifier of a design approach aims to blend convenience with sentiment, enriching the user experience significantly.
3.1. Proposed Technological Artefact Portable Printer
A central element of this master's thesis is the proposal of a novel technological artefact. This product concept is a portable inkjet printer. Its primary function is creating and sending personalized postcards. These postcards reflect individual experiences, turning digital memories into tangible keepsakes. The device addresses the desire for more human interactions in the post-digital age. It offers a physical output in a world increasingly dominated by digital screens. This innovative product concept is detailed within the scholarly work. The research paper elaborates on the necessary skills required to transform this concept into a viable product. This unique identifier of a design is poised for market entry.
3.2. Market Potential in Tourism and Electronics
The proposed portable inkjet printer holds significant market potential. The master's thesis identifies key opportunities within the tourism and electronics sectors. In tourism, the device offers a unique way for travelers to create lasting, personalized souvenirs. It allows sharing experiences with loved ones in a more meaningful, tangible format than digital messages. For the electronics industry, it represents an innovative application of printing technology. This research paper suggests a new niche market segment focused on personal experience products. The "Postcards from the Cloud" concept could stimulate demand for devices blending nostalgic appeal with modern convenience, providing a unique identifier in the market.
3.3. Bridging Digital Convenience with Analogue Charm
The "Postcards from the Cloud" concept embodies the essence of "New Analogue." It expertly bridges the convenience of digital technology with the cherished charm of analogue communication. Users can capture experiences digitally, then transform them into physical postcards using a portable printer. This process creates more tangible memories of vacations and shared moments. It also allows individuals to convey thoughtful messages to people at home, reinforcing personal connections. This innovative approach aims to counteract the transient nature of purely digital interactions. The scholarly work demonstrates how technology can enhance, rather than replace, traditional forms of human expression.
IV.Key Learnings from Academic Paper Design Insights for Post Digital
This master's thesis (thesis ID: 11106180013) yields significant key learnings, providing profound design insights crucial for navigating the post-digital era. A central aspect of this academic paper involves a comprehensive understanding of how digital technology pervasively impacts daily life. The research delves into the intricate ways digital tools and platforms have fundamentally reshaped human behaviors, expectations, and interactions. It critically examines the specific areas where individuals increasingly express a desire for a return to more human-centric interactions and tangible personal contact. This insightful analysis forms an indispensable part of defining the urgent need for innovative "New Analogue" solutions. The scholarly work vividly highlights the subtle yet powerful ways digital saturation can inadvertently diminish valuable tangible experiences. It provides a robust theoretical and practical foundation for designing future products that proactively address these evolving user needs and societal shifts. This document offers essential perspectives on effectively living and thriving in an increasingly digital world, proposing a balanced approach to technological integration and human experience.
4.1. Understanding Digital Technology s Daily Impact
A significant insight from this master's thesis involves understanding digital technology's pervasive impact on daily life. The research paper delves into how digital tools and platforms have reshaped human behaviors and expectations. It critically examines areas where individuals desire a return to more human interactions and personal contact. This analysis forms a crucial part of defining the need for "New Analogue" solutions. The scholarly work highlights subtle ways digital saturation can diminish tangible experiences. It provides a foundation for designing products that address these evolving user needs. This unique identifier of a research perspective offers essential insights for future design.
4.2. Evolution of Design Approaches and Electronics
The academic paper offers a detailed historical background on the evolution of the electronics industry. This valuable context is provided in an appendix, tracing developments from the invention of the transistor in 1949 to the current post-digital era in 2020. The master's thesis reviews significant milestones, including the rise of the World Wide Web, the Internet of Things, and advancements in AI. It also explores challenges in extended reality (XR) and secure financial transactions (blockchain). This comprehensive overview informs the understanding of current design landscapes. The scholarly work emphasizes how technological shifts have continuously influenced design thinking and product development strategies.
4.3. Future Design Projects and Post Digital Devices
This master's thesis explores various potential design projects tailored for the post-digital age. Beyond the "Postcards from the Cloud" concept, other innovative ideas are presented. These include a "Facial Recognition Obscuration System" and "The Do Not Disturb Table." Such diverse concepts illustrate the breadth of "New Analogue" applications. The research paper aims to stimulate innovative thinking about future products. It considers how devices can enhance privacy, promote focused human interaction, or create unique experiences in a digitally-connected world. This scholarly work provides a unique identifier of creative possibilities for designers to explore.
V.Document ID 11106180013 Future Design Trends and Keywords
The unique identifier for this significant academic paper is the student ID (SID) 11106180013. This crucial document ID firmly establishes the master's thesis as a specific and traceable scholarly work within academic archives. The official and widely recognized title of this dissertation is "New Analogue – Design In The Post Digital Age." This comprehensive study was formally submitted in January 2020, representing a substantial contribution to the expanding body of knowledge within the specialized field of Strategic Product Design. Its distinct identification number ensures proper archival, precise referencing, and seamless retrieval within various academic databases and research platforms. This thesis ID serves as an indispensable reference point for future scholarly inquiries, citations, and comparative studies. The entire document represents a significant intellectual contribution by Alan Mathewson, skillfully conducted under the expert supervision of Professor Georgios Liamadis, solidifying its position as a valuable academic paper for researchers and practitioners alike. The keywords also provide essential context for its discoverability.
5.1. Thesis Identification and Archival Reference
The unique identifier for this academic paper is the student ID (SID) 11106180013. This document ID firmly establishes the master's thesis as a specific and traceable scholarly work. The official title is "New Analogue – Design In The Post Digital Age." Submitted in January 2020, this dissertation contributes to the body of knowledge in Strategic Product Design. Its identification number ensures proper archival and referencing within academic databases. This thesis ID serves as a crucial reference point for future research and citations. The document represents a significant contribution by Alan Mathewson under the supervision of Prof. Georgios Liamadis.
5.2. Keywords Defining This Scholarly Work
The core themes of this master's thesis are succinctly encapsulated in its carefully selected keywords. These terms provide a rapid overview of the document's central focus and research scope. Key terms include "New Analogue," "Post Digital Design," "Design Thinking," "Digital Technology," and "Postcards from the Cloud." These keywords are indispensable for effective indexing and enhanced discoverability within academic search engines and research repositories. They prominently highlight the innovative and contemporary nature of this particular research paper. The dissertation thoroughly explores how these distinct concepts intertwine to shape the future landscape of product development and user experience. This unique identifier of a keyword set helps categorize the scholarly work effectively for wider dissemination.
5.3. Implications for Post Digital Era Development
The findings of this master's thesis carry significant implications for future development in the post-digital era. It suggests a paradigm shift in product design, moving beyond purely digital solutions to incorporate tangible, human-centric experiences. The research paper advocates for designs that acknowledge digital saturation and offer refreshing alternatives. This scholarly work encourages designers to think about how products can foster deeper connections and create lasting memories. The insights from this dissertation can guide industry professionals and researchers in navigating the evolving landscape of technology and human interaction. This thesis provides a unique identifier for forward-thinking design strategies. It emphasizes human well-being.
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Tải xuống để đọc toàn bộNew Analogue – Design In The Post Digital Age Alan Mathewson B. PhD SCHOOL OF SCIENCE AND TECHNOLOGY A thesis submitted for the degree of Master of Science (MSc) in Strategic Product Design January 2020 Thessaloniki – Greece Student Name: Alan Mathewson SID: 11106180013 Supervisor: Prof. Georgios Liamadis I hereby declare that the work submitted is mine and that where I have made use of another’s work, I have attributed the source(s) according to the Regulations set in the Student’s Handbook. January 2020 Thessaloniki - Greece Abstract This dissertation was written as part of the MSc in Strategic Product Design at the International Hellenic University.
The aim of this project has been to develop a technological artefact that will address the brief of being a product which imparts some of the analogue experience we used to be exposed to before the emergence of digital technology. However, it must also be a product for the post- digital age. This has required the development of an understanding of how digital technology affects us in our daily lives and the places where we would like to see more human interactions and contact. The biggest challenge for me in this project was to think like a product designer.
The course in IHU has provided the tools for this and I now understand the interfaces between art and design and science and design. I have been an engineer for a long time, and I think that the rigor and discipline that is required for engineering, can in some ways stifle innovation and creativity. This project has been a refreshing change and it is really liberating once you embrace it. This thesis reviews the ideas in design that have arisen since the turn of the 20th century.
It provides information on contrasting design approaches and it also provides a background, (in an appendix) for the growth of the electronics industry from the invention of the transistor to the current post-digital era. A product concept which I believe has the potential to create a market in tourism and electronics has been designed and the necessary skills to turn it into a real product have been elaborated. The product, a portable inkjet printer for creating and sending postcards which are personalized to your experiences, has been proposed. This device will create more tangible memories of your vacation and will let people at home know that you are thinking about them.
I would like to thank Professor Liamadis for his great ideas and support and I would like to thank Kim Roberts, Rania Emmanouilidou and Olga Simoni for their technical support and proofreading efforts. I would also like to thank Cian O’Murchu for helping me to find many of the books I have read in the course of this work. This course has not been without its interesting and challenging moments, but I have really enjoyed participating in it. A Big - Thank You to all the staff and students on the course who helped me and talked to me in English on those long hot summer weekends.
Keywords: New Analogue, Post Digital Design, Design Thinking, Digital Technology, Postcards from the Cloud Alan Mathewson 20, January 2020 Contents Chapter One - Introduction. 8 Post Digital Technologies. 10 Chapter Two - Creativity and Design. 11 Background to Product Design.
15 Human Centred Design. 17 Design and Politics. 19 Chapter Three - New Analogue. 21 The Analogue World.
23 Analogue Publishing and Journalism. 26 Analogue and Retail Sales. 30 Board Games and Instant Photography. 34 Chapter Four - Design In The Post Digital Age.
35 Design Thinking In the Post Digital World. 41 Miscellaneous Post Digital Devices. 45 Chapter Five - Potential Design Projects for the Post Digital Age. 47 Possible Design Projects.
47 New Analogue- Design in the Post Digital Age. 47 Facial Recognition Obscuration System. 48 The Do Not Disturb Table. 48 Postcards from The Cloud.
51 Prototyping and Test. 52 Design Proposal One. 53 Summary of Feedback on First Design. 56 Design Proposal Two - The Revised Printer.
58 Chapter Six - Discussion and Conclusions. 61 Summary and Conclusions. 63 Appendix - The Evolution Of Digital Technologies 1949-2020. 66 The First Computers.
69 The First Transistor. 76 The World Wide Web. 77 The Internet of Things. 91 Analytics and Artificial Intelligence.
93 The Post Digital Era. 97 Challenges of Extended Reality (XR). 99 New Analogue- Design in the Post Digital Age. 100 Secure Financial Transactions (Block Chain).
101 Summary and Conclusions. 109 New Analogue- Design in the Post Digital Age. 7|P a g e Chapter One - Introduction Introduction The title of this dissertation is ‘New Analogue – Design in the Post Digital Age’. This topic was proposed as an area that would be informative and interesting to investigate in terms of how digital technologies will impact our lives over the next ten-year period and beyond.
The main questions to be answered are what will the post digital world look like? and what, exactly, is New Analogue? The concept of analogue circuit design is a complex area in electronic circuits and systems. This is an area which requires considerable skill and a detailed understanding of where currents flow in circuits and how to optimise their flow. This process cannot be automated, and it requires exceptional design expertise because it concerns itself with current flow in individual transistors. Current is a very big function of the structure and geometry of the device and no two transistors behave in exactly the same way, even if they are drawn to be identical.
This happens because process variations conspire to change dimensions minutely and those minute geometrical differences impact directly on the current passing through the device. Analogue Circuit Design primarily involves the layout of individual transistors in a circuit, so that these non-uniformities cancel each other out. All the stimuli around us are analogue in nature and we interact with them in real time. However, computers are unable to do this directly, they must respond to the real world by converting all the signals that they encounter into a digital format before they can be processed in a computer.
Once processed, the signal is reconverted into analogue to be fed back into the real world. At both steps in this process the real-world signal is approximated into or from the digital domain and something is lost. This is normally a very small amount of the signal and good designers can almost eliminate it. However, this deficit or mismatch is still there in all our interactions with the digital world3.
New Analogue is an analogy of this concept and illustrates what is happening when people use digital devices and digital media in their everyday lives. They use the tools but do not really understand how they work, and this leads to a certain distrust and the feeling that something is being slowly removed 1 Optimizing MOS Transistor Mismatch, Simon J. Lovett, Marco Welten, Alan Mathewson, and Barry Mason, IEEE Journal of Solid-State Circuits, VOL. 1, January 1998 pp 147-150 2 Matching Properties of Deep Sub-Micron MOS Transistors, Jeroen A.
Croon, Willy M Sansen, Herman E. Maes, Springer 2005 3 Hertzian Tales Electronic Products, Aesthetic Experience and Critical Design, Anthony Dunne, MIT Press, 2008 New Analogue- Design in the Post Digital Age. 8|P a g e from the user experience, but they don’t really know what it is4. There is just a lack of full and complete satisfaction from the experience.
This is creating some disquiet in users of digital devices and media. Post Digital Technologies Digital technologies have become all pervasive in our lives now and the next generation of technologies, based on them are starting to emerge5. Some of these technologies will be used to extract information and patterns from our interactions with media, which may compromise our personal space6. Some will cause us to further engage us with our various screens in ways that are deleterious to our emotional health and relationships78 and this will further diminish the experience we get from them9.
Take the act of reading a book for example. A text can be read in an e-reader which has many useful features. You can read it in the dark without disturbing your partner, you can choose the font and its size and you can change the page by pressing buttons or swiping the screen. Reading an actual book, magazine or newspaper is a more traditional activity.
However, it is one in which all the senses are invoked. You can feel the weight of it, tell the quality of the publication by the size and density of the font and the paper quality, by feel and smell as well as by eye. ‘Turning a page’ is a step in the journey, and you can tell how far you have been and how far there is to go just by looking at where you are physically. You can bookmark pages and annotate the margins as you proceed, and while these things are also possible in an e-reader it is not as easy, and the experience is not the same.
The other item of significance is that you either own the book or borrowed it from somebody who owns it. What passes for ownership of downloaded texts is predominantly a licence to read it and it is not easy to share it with others without accusations of piracy arising10. Alternatively, according to Florian Cramer 11 ‘The term ‘post-digital’ can be used to describe either a contemporary disenchantment with digital information systems and media gadgets, or a period in which our fascination with these systems and gadgets has become historical…. 4 New Dark Age - Technology and the End of The Future, James Bindle.
Verso Books 2019 5 The Shallows, What The internet Is Doing to Our Brains, Nicholas Carr, W. Norton 2010 6 The Filter Bubble: What The Internet Is Hiding From You, Eli Pariser, Penguin 2012 7 Reclaiming Conversation - The Power of Talk in the Digital Age’. Sherry Turkle Penguin Press 2015 8 Networked Living, P. Papadimitraki, Proceedings of the 7th Conference on Computation, Communication and Aesthetics Milan 2019 9 Digital Minimisation, Cal Newport, Portfolio/Penguin/Random House publishers.
2019 10 ‘The Digital Continuum: The Influence of Ownership, Access, Control, and Cocreation on Digital Offerings’ K. Oliver, AMS Rev (2019). PP 1-18 11 ‘Florian Cramer What Is Post Digital ?’ APRJA Volume 3 , Issue 1 2014. pp-11-24 New Analogue- Design in the Post Digital Age.After Edward Snowden’s disclosures of the NSA’s all-pervasive digital surveillance systems, this disenchantment has quickly grown from a niche ‘hipster’ phenomenon to a mainstream position — one which is likely to have a serious impact on all cultural and business practices based on networked electronic devices and Internet services’.
Dissertation Outline This thesis concerns this disquiet and describes the motivation for the need of an analogue experience even when surrounded by digital applications. Chapter Two provides a recent history of Design and Chapter Three describes this perceived need for an analogue experience in much more detail and provides some examples of industries where the implementation of digital approaches is not as successful as people imagined that it would be. Explanations for this, based on the analogue experience deficit, are provided and based on this information. Chapter Four describes some current design case studies which demonstrate a trend towards the desire for an analogue experience in the post digital era.
Chapter 5 provides some suggestions for possible design projects and an example of an analogue system which is enmeshed in the digital world. Chapter Six summarises the work in the dissertation and establishes some conclusions. There is also an Appendix which describes the evolution and development of the digital era and indicates what is to come in the Post Digital Age. New Analogue- Design in the Post Digital Age.
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Alan Mathewson (2020). New thesis 11106180013 07 05 20 [Luận án tiến sĩ, International Hellenic University (School of Science and Technology)]. LuanAn.net. https://luanan.net/khoa-hoc-xa-hoi/new-thesis-11106180013-07-05-20
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